One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than the best human players. Despite early optimism in the field, the challenge proved to be surprisingly difficult. However, the 1990s saw amazing progress. Computers are now better than humans in checkers, Othello and Scrabble; are at least as good as the best humans in backgammon and chess; and are rapidly improving at hex, go, poker, and shogi. This
How the moves of thirty-two chess pieces over sixty-four squares can help us understand the workings of the mind.
Chess Metaphors: Artificial Intelligence and the Human Mind Brand New; At least 31 left in stock. Receive as soon as 10.30am next business day! Description: When we play the ancient and noble game of chess, we grapple with ideas about honesty, deceitfulness, bravery, fear, aggression, beauty, and creativity, which echo (or allow us to depart from) the attitudes we take in our daily lives. Chess is an activity in which we deploy almost all our available cognitive resources; therefore, it makes an ideal
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Artificial Intelligence: A New Synthesis Product Description Intelligent agents are employed as the central characters in this new introductory text. Beginning with elementary reactive agents, Nilsson gradually increases their cognitive horsepower to illustrate the most important and lasting ideas in AI. Neural networks, genetic programming, computer vision, heuristic search, knowledge representation and reasoning, Bayes networks, planning, and language understanding are each revealed through the growing
Artificial Intelligence and Human Reason: A Teleological Critique Artificial Intelligence and Human Reason: A Teleological Critique by Joseph R. Rychlak ISBN 0231072902 EAN 9780231072908 Pages 228 Dimensions: Length: 9.1" Width: 6.1" Height: 0.8" Weight: 1 lbs. Release Date Jan 1, 1991 Dec 12, 2009 01:49 Books > Subjects > Computers & Internet > Computer Science > Artificial Intelligence > General [2346 similar products] Books > Subjects > Professional & Technical > Professional Science > Behavioral
Shopping cart Mind Matters: Exploring the World of Artificial Intelligence (Hardcover) By Hogan, James Patrick Description In March 1996, World Chess Champion Garry Kasparov was tied in two games and defeated in one by IBM's chess-playing computer Deep Blue. Then, in May 1997, Deep Blue soundly defeated Kasparov in a rematch -- a major event in the history of a scientific breakthrough that could well overshadow the conquest of space: the creation of a machine with a mind.From the pioneering experiments in
Artificial Intelligence in Finance & Investing: State-Of-The-Art Technologies for Securities Selection and Portfolio Management Artificial intelligence is one of Wall street's most promising new technologies. Used to assist investment decision-making, artificial intelligence systems can handle more information, react more quickly and make more consistent decisions than a group of human experts. In Artificial Intelligence in Finance and Investing, Robert Trippi and Jae Lee thoroughly explain how artificial
Paradigms of Artificial Intelligence Programming: Case Studies in Common Lisp Product Description Paradigms of AI Programming is the first text to teach advanced Common Lisp techniques in the context of building major AI systems. By reconstructing authentic, complex AI programs using state-of-the-art Common Lisp, the book teaches students and professionals how to build and debug robust practical programs, while demonstrating superior programming style and important AI concepts. The author strongly
Chess Metaphors: Artificial Intelligence and the Human Mind September 1st, 2009
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Grandmaster Chess Tournament was made with pros, intermediate players and novices in mind. Experts can play against the computer at one of the higher difficulty levels. Intermediate players can use hints to learn new tactics, and novices can begin their training with the tutorial. All players will take pleasure in the game's sophisticated artificial intelligence and superior graphics. This could be the last chess game you'll ever need!
The remarkable increase in strength of chess computers over the last ten years has resulted in a flood of books and articles on programming methods and new approaches to analysing positions.All important articles on the subject have now been collected together in one volume together with the best games by chess computers including the World Computer Championships. Every article has been transliterated into algebraic notation and an extensive bibliography provides scope for further research. This book will
Grandmaster Chess Tournament was made with old pros, intermediate players and novices in mind. Experts will appreciate the challenge of playing against the computer at one of the higher difficulty levels. Intermediate players will enjoy using hints to learn new tactics. And novices can begin their training with the tutorial. All players will take pleasure in the game's sophisticated artificial intelligence and superior graphics. Grandmaster Chess Tournament could be the last chess game you'll ever need.